Tim Smits's profile

Low Poly Mountain Landscape II

L O W   P O L Y   M O U N T I A N   L A N D S C A P E   I I 
​Long time since I created a landscape, but I am starting again! With this one I started with the mountain soon I thought it would be cool to do something with tipi's and continued with that.
P R O C E S S
These are renders I made in the process of making the landscape. 
Started with creating this mountain. I really liked the shape from the start so I almost led it untouched through the process.
Created some additional small mountains, and gave the scene a nice lighting. 
Created a tipi, and added rocks over the scene.
Created the structure of a second tipi and started working on a totem pole. 
Created a second tipi and let the other one be a structure only and detailed the totem pole
Tried to create some more elements in the scene, placed a big rock in the front and started working on some trees on the right. 
Added more rocks and trees and started working on clouds.
Added some wooden structures near the tipi's 
Tried some different shadow techniques to get different colours on the ground and also added birds
Added a lot of small details, and finetuned all the clouds
E X T R A S
 
Wireframe and unrendered views.
As you can see there is a big difference between unrendered and rendered work. Modelling takes a lot of time but making the good lighting and rendering settings also are important to get a good result.
F I N A L   R E S U L T
For the final result I rendered several versions of the landscape with different lighting and shadow settings and put them together, I also changed the sky colour. Post production is alo realy important.
D E T A I L S
Some details of the final result
I hope you liked my new low poly project!
If you do please like and look at my other projects!
Low Poly Mountain Landscape II
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Low Poly Mountain Landscape II

A new low poly landscape I created in Blender.

Published: