DELIRIUM
Tabletop board game as a Christmas gift for the clients.
With the task to create a playable game, the creation and gameplay was developed, tested an finalized all within the team of one trainee (Yves Krähenbühl, GD) and two apprentices (Martial Schmutz & Pascale Amez, IMD).
Thankfully lead and mentored by Diego Martinez (UX).
With the task to create a playable game, the creation and gameplay was developed, tested an finalized all within the team of one trainee (Yves Krähenbühl, GD) and two apprentices (Martial Schmutz & Pascale Amez, IMD).
Thankfully lead and mentored by Diego Martinez (UX).
Lead & Concept: Diego Martinez
Gameplay: Martial Schmutz, Pascale Amez, Yves Krähenbühl
Gameplay: Martial Schmutz, Pascale Amez, Yves Krähenbühl
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Lead & Concept: Diego Martinez
Gameplay: Martial Schmutz, Pascale Amez, Yves Krähenbühl
Gameplay: Martial Schmutz, Pascale Amez, Yves Krähenbühl
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