Can a hand gesture interface create a more intuitive experience for games over the conventional keyboard-mouse controls?
In the present world of computing, Human Computer Interaction has become a paramount study of application design and development. Whether it is online or native (iOS and Android applications), User Interface’s need to become more and more intuitive. Gesture recognition systems used by PlayStation and Xbox game allows gamers to use their full body as a control mechanism to interact with the game (Xbox kinect). This is just a glimpse of what Gesture Recognition can supply to computer users these days.
Credit to Andy Best for the tutorial
Adding DeathBalls
Ball concepts (possible later additions)