Please have a seat, and someone will be right with you…
Even though an environment is static, it can do a lot of the heavy lifting of telling a story. Rooms are a reflection of the personality of the characters that use and decorate them. In this project, students were asked to design a corporate lobby or waiting room for a new and possibly fanciful company.
Course: ILLU 445: Advanced Concept Art
Professor: Matthew Cook
Delaney Traynor - Hollywood Agent to the (Animal) Stars
Hayley Cleary - High End Dog Fashion Designer
Stephanie Keeline - Hell Corporate Office Lobby