Icosahedron
There are infinitely many dissimilar icosahedrons, some of which have more symmetries, others less. The most famous (convex, non-stellated) regular icosahedron is one of the regular polyhedra, the faces of which are 20 regular triangles. (Wikipedia)
How to do it?
Firstle I created platonic and done a bevel deformer.
Then I created Volume bulder and Volume mesher and drag platonic under it.
Also I createt Shader field with noice shading and Volume mesher subtract it from platonic.
After I take a material and render it.
ArtStation: https://www.artstation.com/marden
Wikipedia: https://en.wikipedia.org/wiki/Icosahedron