Rihard

RIHARD

project by: Maxim Torop, Roshchencko Roman
used software: 3ds max, Corona renderer, Adobe Photoshop

with Blue Ant


A bit of a development process. This is the first project in which we wanted to fully use caustics. We found a way that allowed us to quickly render this effect - we left only one shiny object in the scene (glass) and render the mask separately. Added in post processing.



THANKS FOR WATCHING!
@doubleagent2005

Rihard
Published:

Project Made For

Rihard

Commercial project for one of the top buildings of the FSK developer. This is the first project in which we wanted to fully use caustics.

Published: