Claustrophobic
This prototype project is about the player being in a closed environment; trying to stay alive by medicine pills and avoiding enemies. My goals for this prototype is for the player to explore the empty room with cramped and rotating walls while also collecting pills to stay alive from time and avoiding enemies as well. 

I developed this prototype a little further by making different levels. I wanting to make it difficult as the player progress through the game by making the walls spin, making them obstacle, different shapes, and killing the player as the player moves on to the next level. I didn't want the player to have something to shoot with in this situation, so I want the player to avoid and make it out alive with the help of pills.
Link to play the prototype - Claustrophobic
Claustrophobic
Published:

Claustrophobic

Published: