Cristina Ionas's profile

GOMO - Brand Identity

GOMO is an interactive installation created by six second-year Art & Technology students. The installation consists of a screen made out of LED's which display a table tennis-like-game. The game can be played by two people and controlled by moving left and right. Everyday, players with the highest scores win a coin that can be used at one of our partner stores. 

The team consists of:
Bianca Loojen - construction of the installation 
Anke Meesters - construction of the installation
Karolina Harkawy - programming
Tristan Raterink - programming
Cristina Ionas - design of brand identity 
Erik van Essen - social media and promotion
GOMO - Brand Identity
Published:

GOMO - Brand Identity

Published: