The game I designed is called "Prohibicja", which is polish for 'Prohibition'. Its mechanism is based on classic 'Monopoly', but the story and the design are completly different. It is set in early 1920s America, and is dealing with underground characters and criminal stories from the prohibition era. Every player is a mafia boss and is buying clubs, where you can buy alcohol. One can upgrade the club by buying special items and charge other players for stepping in. The one who has the most of them rules the city, abolishes the prohibition and wins the game. Along the game, there are also action cards, with stories based on original characters from that era, and action areas that can for example put a player in jail.
The whole game is a concept and has not been produced yet. I own all the rights and I am willing to collaborate and eventually put it into life.
Feel free to contact me here or on my email: firstname.lastname@example.org