Like my last effort, this project carries a huge Rik Oostenbroek influence.
I wanted to explore a similar look, but I wanted to make it move.
I came up with a series of animations driven with noises and deformers, that loop back seamlessly.
This experiment was a lot of fun, and there would be more, but each sequence takes a very long time to render on my single GPU, and I am out of patience.
Cinema4D / Octane / After Effects
No animation of this one because my computer is rude and crashed and lost the file :(
Extras that don't really fit, but are still pretty cool.