3D Texturing & Look Development Artist, BUCK Design Inc., BBC TWO, “Maverick ”,
TV and web commercial, NYC, 04/ 2019- 05/ 2019
This is a show transition animation project that I worked on with our CG lead,
Chris Ribar, Modeler, Filipe Machado, and other talented members at Buck. Enjoy!
These are the still frames. All the geometric objects are modeled in Maya and Marvelous Designer. The inflated animation was simulated in Houdini.
We lit the whole spot in Maya with V-ray. I worked on the shader development in Substance Painter and complete the look in Maya with V-ray render engine.
These are some early development for the objects' materials.
This is a screenshot of my working file with Substance Painter.
Finally, this is how it looks like on TV!
I hope you had fun reading this post!
CREDITS
BUCK
Thank you for stopping by
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