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By reducing the strength of particular effects

In response to extensive feedback along those lines, we've determined that it is time to reevaluate our high-level content for Dofus Kamas Retro For Sale lots of reasons:We don't want to ignore the rising amount of Dofus players who have reached level 200 but find that the articles in the level requires far too much time and effort to complete.We want to make this content more accessible to a larger variety of course compositions.Given that we now have a good deal of high-level content, we could more easily lessen the"lifespan" of each dungeon without giving the impression that our"end game" content is over too fast.
Overall, we have worked on a number of distinct points:Removing or replacing particular mechanics: we would like to be sure battles more reachable by restricting the amount of things Dofus players have to keep tabs on. For example, in the Catseye conflict, the method of black glyphs was substituted by harm if a monster begins its turn in the exact same cell for a character, while splash damage and healing have been removed (when attacking a creature or character who had been on precisely the same tile amount as yet another ).
By reducing the strength of particular effects, we ensure that they don't require as much care, because mistakes are not punished. By way of instance, Skt-Zo can no longer provide points, and the place-swapping spell of Spookkoth no longer exists. Reduced MP and added intervals that are recast on certain teleportation spells.
More constraints on casting spells that were formerly too easy to cast: inclusion of straight-line casting for specific long-range spells, reduction in certain creatures' scope, more cooldown periods.Improved visibility for certain effects: We have recently developed new instruments to make combat easier to understand, and we are taking advantage of adjustments to the dungeons to Buy Dofus Kamas echo use those tools retroactively whenever possible on the dungeons that came out before the tools were available. For example, when combating the Queen of Thieves, the bomb that will explode at the end of the current character's turn will now be indicated by an icon.

By reducing the strength of particular effects
Published:

By reducing the strength of particular effects

Published: