Loïc Mattern's profile

Meditation Visualization

The sphere will emit the liquid
Sphere deformed each frame with a mountain SOP
Low rez sim of the liquid
Buddha as a colliding geometry
( 1 )
Low rez sim of the liquid
Buddha as a colliding geometry
( 2 )
Polygons created from the fluid simulation ( Particle Fluid Surface node )
Attribute created on the geometry to drive the shader ( Color for visualization purposes )
Meditation Visualization
Published:

Meditation Visualization

Had a lot of fun working with the light and refraction of the liquid

Published:

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Creative Fields