研究 “kenkyuu” - (n, vs) study; research; investigation
開発 “kaihatsu” - (n, adj-no, vs) development; exploitation
This R&D is my introduction to Vellum and doing cloth simulations.
It was exciting to finally expand beyond of the realm of Rigid Body Dynamics.
Explored many constraint types and tried to combine as many constraint types as I technically could do.
Coming from Redshift for C4D, Redshift for Houdini felt pretty intuitive and even more powerful.
Critiques are highly appreciated down in the comments!
If you made it to the end