Houdini Vellum R&D 2019 | Redshift Render


  • 研究 “kenkyuu” - (n, vs) study; research; investigation
    開発 “kaihatsu” - (n, adj-no, vs) development; exploitation

    This R&D is my introduction to Vellum and advanced cloth simulations.
    It was exciting to finally expand beyond of the realm of Rigid Body Dynamics
    Explored and combined many constraint types available in Houdini's new Vellum.
    Coming from Redshift for C4D, Redshift for Houdini felt pretty intuitive and even more powerful.

    Critiques are highly appreciated down in the comments! 






  • If you made it to the end
    Thank you!

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