Parker Bryant's profile

Level Design: 13 Worlds

Game Level Design: 13 Worlds
Level design in progress for first person shooter. Game is set over a series of 13 levels or worlds where players must solve various boss challenges to advance to the next level. This is the opening level in which players are restricted to a circular play area and the boss will be circling around them in the dead space. 
Level Design: 13 Worlds
Published:

Level Design: 13 Worlds

Published: