Claire Creuzet's profile

Spyro [2009 - 2010]

Modelisation, UV and Lighting for differents environments.
Water shader settings (waterfalls).
Playstation2 / Wii optimisation.
Animated opening altar, with seems not visible when opened.
Last boss arena.
All the set is destroyed during the fight. The parts where pre-made, and the seems had to be invisible before the destructions.
The modelisation, texture and UV where done in a very accurate way for this purpose.
Spyro [2009 - 2010]
Published:

Spyro [2009 - 2010]

Pictures from the game "Spyro - Dawn of the Dragon"

Published: