Mihir Modak's profile

Avichal was Alone - Construct 2

Avichal was Alone is 1 of 2 games created in a span of 5 days for an intensive week assignment.  
I worked on the project as a Programmer.
 
You control Avichal and the objective is to find collectibles scattered throughout the levels with a limited view radius. As you progress through the game, you eventually encounter tight gaps and moving walls and rooms which make dexterity and planning very important.
If the character crashes or touches anything in the level other than the collectibles it is an immediate game over.
As you keep finding more and more collectables, the view radius slowly increases.
CREDITS -
Avichal was Alone - Construct 2
Published:

Avichal was Alone - Construct 2

A 2D maze game created in Construct 2. This is 1 of 2 games made in a span of 5 days for an intensive week assignment.

Published: