Devilpunk is a FPS made in Unreal Engine 4. Features include: interconnected level design, diegetic HUD, cel-shaded graphics, jet-pack mechanic and "arena-arcade" gameplay inspired by games like Quake 3 and Unreal Tournament.
Programming (Blueprint), level design, game concept: Arthur de Castro Silva
Concepts, modelling and animation: Gustavo Macedo
You can watch a preview of the game on this link: https://www.youtube.com/watch?v=H6j89tHUGrA
You can watch a preview of the game on this link: https://www.youtube.com/watch?v=H6j89tHUGrA