Demon Sword - Inspired by Monster Hunter World I set out to create a game ready weapon with PBR textures, I modelled the base in 3DS Max and sculpted on top of it in ZBrush, I used Substance Painter for texturing and final renders were made in Marmoset Toolbag.

3D Modelling by: Adam Doyle
2D Concept byAnton Cermak



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Demon Sword
Published:

Demon Sword

Demon Sword - Inspired by Monster Hunter World I set out to create a game ready weapon with PBR textures, modelled the base in 3DS Max and sculpt Read More

Published: