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Architectural Projection

An introduction to architecture in its play between the two dimensional and three dimensional worlds.


PROJECTING DRAWINGS BACK TO THE STILL LIFE

Gather and assemble a still life with any set of objects within the limits of a 18” x 20” plexi glass. Draw the still life from two points of view.
 
After drawing a still life, the drawings of the objects were projected back to the objects themselves, while including both points of view in the still life.
 In this case, the first point of view is more dominant over the other.
MAPPING THE PHENOMENA

Extracting the information while marking it in the still life.

The phenomena chosen was light and dark from three points of view. Two of which are derived from the two initial points of views. The third is of from an external light source where the shadows are marked by the thick red tape.
MEASURING THE PHENOMENA

Bringing measurement to the still life through a measuring system.

The measuring system consists of a pointer that measures along the x, y, and z axis. It can move up and down, left to right. With an additional dowel attached vertically to the horizontal dowel, it allows an additional up and down movement to measure the phenomena inside the objects.
TRANSFERRING THE PHENOMENA FROM THE PHYSICAL TO DIGITAL WORLD

Bringing in the mapped phenomena into the 3D modelling program called Rhinoceros.

The focus is on the phenomena in terms of describing the still life. The method of measuring is present as to show the process of making.
OUTPUTTING JUNCTURE

Bringing back the phenomena from the digital world to the physical with a change of scale. 

The juncture focuses on the shadows from the light source while bringing the light back from the first point of view. Thus, the section cuts are based on those: section cuts from the light source and section cuts perpendicular to the point of view.

The cuts of the point of view are arranged in a way to show the density of the shadow due to the objects. Therefore, the spacing between sections varies.
Using digital fabrication in the form of a laser cutter, the chipboard were cut and later manually assembled.
Architectural Projection
Published:

Architectural Projection

An introduction to architecture in its play between the two dimensional and three dimensional worlds as well as the physical and digital realms.

Published: