Galit Weisberg's profile

game jam - meta station

Game design and art for a 2 weeks game jam. 
Theme - "meta games".
The base idea was to make a puzzle game that is solved by using mechanics and assets from various iconic games.
Game intro:
Sound Design - Carmin Bittermann
concept phase:
UI mock for programmers
environment assets and backgrounds:
Character design
The trick was to create a design and workflow that could support swapping easily and seamlessly between 5 characters with various animations:
elements combined.
Mocks:
cartridge info page
an interactive version i thought could be cool, although too complicated for the jam:
as i was designing the cartridge page i realized it was right to left and that the UI should be reversed. it was too late to change for the jam but i still did a revision for myself:
ui switch left to right
Thanks for watching!
game jam - meta station
Published:

game jam - meta station

game jam

Published: