When tasked with designing a baby teether, I started by making multiple iterative sketches based off of pre-existing designs that I found through online research.
Eventually, I arrived at a fun concept that I was interested in, so I made my first rendering using markers on paper!
I went back to thumbnail sketches to refine the overall shape of the teether, and eventually arrived at my finalized concept.
I made orthographic plans, a to-scale model out of plasticine clay, a logo and a package design to make it feel like a real product! My final rendering is below, and I made it using Illustrator and Photoshop.