The video game concept was to use real world hazard management knowledge as core gameplay mechanics. The player must follow their character around Hazard City completing everyday missions and use their hazard management knowledge to modify actions and behaviours of the vehicle in order to keep it safe as it drives between objectives. Players earn experience and cash that they can use to increase their hazard management abilities, such as their perception, anticipation and recognition skills, while also using cash to buy different character and vehicle customisation objects.
If the player fails to manage the hazards around the vehicle then their character will crash and die, reinforcing the importance of keeping yourself safe on the road. All the work and attachment the player has put into levelling up their character can be lost in an instant, as could their own life or someone they care for if hazards aren't managed properly in the real world.