Pinokio is an exploration into the expressive and behavioural potentials of robotic computing. It challenges our perceptions and emotional response towards what we know as "robots".
Created in collaboration with Adam Ben Dror
Interaction design, Experience design, Creative coding
Arduino, Processing, OpenCV
Pinokio is a robotic lamp "brought to life" using motors and computer algorithms. Imbued with the ability to be aware of its environment, especially people, and to expresses a dynamic range of behaviour.
Although the most noticeable aspect of the project is the "life-like" qualities in Pinokio, the other half of the narrative falls on to Pinokio's human audience: how much are they going to be emotional involved with a machine that's seemingly alive? Do they see it as a lamp? A robot? Or an emotional creature?
Pinokio is there to question and challenge the preconceived relationship between us human and robots, living beings and machines.