House 7

Sometimes pieces of sketches, lying long on the hard drive, finally come together and get some shape.  In this case serving as a playground for few photogrammetry  3D models. 
I mean the large boulders and the massive tree in the foreground. They were made using CapturingReality software and are still quite raw, but that's not a problem when rendering still images. Putting them into animation or game engine would be a different story. After gathering more material, I will decide which ones deserve remeshing and building additional textures.

The architectural forms are parts of designs which have not been used in past projects
and so they ended up like a personal project and a scene for testing and learning stuff.
House7
Published:

House7

architectural study, personal project, used as a testing playground for some photogrammetry

Published: