• I fell in love with Blender a couple of years ago and saw this project as a gateway to creating a body of work purely in 3D.





  • At this stage I was inspired to repurpose the artwork into various formats to see how they could work.






















  • Sketchbook and process work as well as original concepts and ideas that didn't make the final cut. One of my aims with this project was for the final content to be highly curated.