My first 3D character-ever- that i did as an internship at Gemini studio, i've learned so much, i was responsible for the whole deal starting from sketching the concept, sculpting in zbrush, retopology in Topogun, unwrapping UVs in Max, texturing in Substance Painter and finally shading in V-ray. 
P.S: The shaders still needs tweaking so probably gonna visit it later to add fine details and tweak shaders, but for now, here it is!
DJ Rat
Published:

DJ Rat

Published: