BMW Z4
I made this car using Autodesk Maya 2011. After modeling the car I rendered it with Mental Ray. CV curves were used to create the basic body of the car and then I created polygons using the CV curves as reference.

After the model had been finished I used mental ray and mental ray shaders to render the image.
BMW Z4
Published:

BMW Z4

I made this car using Autodesk Maya 2011. After modeling the car I rendered it with Mental Ray. CV curves were used to create the basic body of t Read More

Published: