HOOT
Hoot is a simple mobile game in which the player have to grow as many as shapes which cannot be bigger than the previous shape. Our first user tests showed that it is easy to understand and addictive. The name “Hoot” comes from its mascot, an Owl, which was designed only using the geometric shapes which build up the gameplay. Apart from its simple visual style, it also features uniquely designed songs which make us recommend playing the game with headphones. I am part of this project as the concept creator, game designer and the visual designer.
This is a little sneak peek from work in progress!
HOOT
Published:

HOOT

Published: