Alan Defibaugh's profile

Tower Conquest UI/UX

Tower Conquest UI
Main Screen HUD design, icons, banners and buttons.
Player profile screen
Player Help Screen
"Unit" profile 
Army screen with card rarity system.
Player vs. player victory screen, seen at the end of a battle.
Chest Rewards
Tower Conquest UI/UX
Published:

Tower Conquest UI/UX

As a part of the Tower Conquest team, I was responsible for planning, designing and implementing UI, including icons, buttons, splash illustratio Read More

Published: