WAKE UP
Board Game
This board game is my diplome project, based on the simplified world of the story
of Alice in Wonderland by Lewis Caroll.
VISUAL IDENTITY
For the visual identity of the game I created a simple, unified world, which resembles the mood of the story but differs from
it's usual visualisation. The amorphous shape of the logo and the board of the game symbolize the hole into which Alice fell.
Wake up
THE GAME
The board of the game is a map with the stations Alice goes through in the story. This board is a metalic slab onto which magnets can be placed. The amorphous shape of the map also symbolizes the hole. The map has three levels; by playing the game the characters get deeper and deeper in the hole. The game ends when they wake up.
The game uses four characters from the book: Alice, the Queen, the Cat, and the Mad Hatter. Every player gets one of each character.
photos by Kevin Harald Campean