BMW M4 GTS 2016
Renderings done with: Keyshot 6.2 PRO
Data preparation done with: 3Ds Max 2017
Post process done with: Adobe Photoshop CC2015
Data preparation done with: 3Ds Max 2017
Post process done with: Adobe Photoshop CC2015
Backplates & HDRI by: HDRMaps
3D base car by: Squir
Some edits by: Alang7™
https://www.facebook.com/alang7design/
3D base car by: Squir
Some edits by: Alang7™
https://www.facebook.com/alang7design/