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Kamlikammo - Game Design Final Project at IDC, IITB

Kamlikammo is an interactive storybook with 3 game levels for children.A story about a little girl named Kamlikammo who braves against all odds to save her friend, Raja the mighty tiger who is shot and injured by a poacher.This story is a blend of fantasy and facts and centers around the the dwindling numbers of tigers and peacocks - the national animal and bird of India.
Kamlikammo and the Tiger is an interactive storybook with 3 game levels for children aged between 4 to 8 years.It is a story about a little girl named Kamlikammo who braves against all odds to save her friend, Raja the mighty tiger who is shot and injured by a poacher.This story is a blend of fantasy and facts and centers around the grave issue of the dwindling numbers of tigers and peacocks - the national animal and bird of India.
Click and Catch.The player must collect 20 crabs in this level.The crabs run in and out of the holes in a mad scatter. Their speed keeps shuffling between fast and slow at random.The peacock on the left reacts to the player's actions.The blue crabs make it look healthier and it slowly sits upright losing it's tired hunch.The red crabs make it shriek and flap it's wings in a funny distress.
Kamlikammo - Game Design Final Project at IDC, IITB
Published:

Kamlikammo - Game Design Final Project at IDC, IITB

Kamlikammo is an interactive storybook with 3 game levels for children. A story about a little girl named Kamlikammo who braves against all od Read More

Published: