Final sculpt (Mudbox screenshot)
Fixing some small errors in the sculpt and going into further detail
Large details blocked out in this level of subdivision.  Working off a set of reference images to create a realistic sculpt of this statue.
In Blender, I blocked out a basic shape for the statue with the least amount of polygons possible, leaving the hard work to be done in Mudbox.
Lion Statue
Published:

Lion Statue

Modeling a high-poly lion statue in Blender and Mudbox

Published:

Creative Fields