Finnian MacManus's profile

Blue Valley

Game Design
Finnian MacManus
finnmacmanus@gmail.com
 
This is my work from a collaborative project with Jonathan Powell, Kevin Jick and Alec Bickelhaupt.

Blue Valley is the first of four zones we are designing- an area inspired by coral formations. The planet was once peaceful but has been targeted as a colonization spot by humans, rupturing the peace that once existed. In an area to the East of Blue Valley, war has broken out, utterly destroying the beautiful land that once existed there. The citizens of the valley hold a meeting at Sikri, a sort of capital of their area, to find out how they can combat the deadly force that is approaching them.
The Gates to Sikri
Travellers from all over the land will journey to this spot in a tradition- both for trade and for religious purposes. This ancient coral structure has been hollowed out, allowing for many factions to live and barter inside.
 
The coral highway is a vast network of roads and tunnels that exist inside the coral matrix in Blue Valley. Through these tunnels, many families and caravans travel to various settlements and destinations all throughout the valley.
 
The creature depicted in this image, usually referred to as a Puffel is one of the main domesticated animals used to haul cargo throughout the valley. Throughout their lifespan their internal air bulbs grow until they are able to bear heavy loads, and many merchants even offer Puffel rides as a method of transportation! When they are born, their skin is transparent, showing their complex organs- however as they grow older the skin thickens until only small sections have the red glow about them.

The Guardians of Sikri exist as bird statues to their god, which takes the form of an Ibis. These giant statues have horns inside that sound when important diplomats or enemies approach.
 
A simple Blue Valley home, using a windmill for power.
Another Blue Valley home, this one doubles as an aviary. When possible, residents try to help out local wildlife by giving it shelter or food.
Venturing into the Coral Matrix
The Chasm- center of the Coral Matrix. The main character journeys down through the vast connections of coral to reach this abandoned dwelling, possibly the source of the formations that spread throughout the land.
A collaborative panorama of Blue Valley using work from Kevin Jick and Jonathan Powell
Transition area to the Burning Lakes, the next major zone.
Blue Valley
Published:

Blue Valley

Blue Valley- the first in four zones from a collaborative project with Kevin Jick, Jonathan Powell, and Alec BIckelhaupt

Published: