Mode Lab's profile

Digital Crafting SP2011

DESCRIPTION:
ARCH522 Digital Crafting examined the procedural distinctions between craftsmanship and manufacturing; the former being the “workmanship of risk” and the latter the “workmanship of certainty”. Digital Crafting was conducted through a framework of computational, material, and fabrication strategies that hinge on the craftsperson's skill, dexterity, and willingness to embrace the unknown, what has been termed “Risk” by David Pye in his seminal work, The Nature and Art of Workmanship .

The significance of craft-based practices in the field of architecture is a widely known and accepted tradition. The ambition of the course is to shed new light on this territory by examining the materials, tools, and procedures of craft in relation to contemporary means of numerically-controlled fabrication and the production of form. The course pedagogy centers on an association between processes of craft production, whereby the hand is the primary means of information exchange, and computational techniques, characterized by the deployment of procedural logic and iterative methodologies.

The seminar progressed through an examination of traditional handcrafts, the extraction and translation of key aspects of craft production, and the development of a series of digitally-fabricated prototypes exploring the qualitative dimension of the research. The goal of the initial research and the proceeding development was to introduce students to a set of material practices through which the inherent qualities and economies of a media would shape both process and end result. The plug-in RhinoCam served as the digital platform for a series of student experiments involving procedural toolpath creation, form-finding via material simulation, and the output of numerical-control code. As a means of subverting more typical processes of Computer-Aided Manufacturing, the morphology of the toolpath, a series of coordinate positions defining the movement of a tool during a machining operation, was contingent upon the set of material effects discovered through rigorous experimentation and prototyping.

The plug-in RhinoCam for Rhino3D served as the primary digital platform for a series of student experiments involving procedural toolpath creation, form-finding via material simulation, and the output of numerical-control code used in CNC fabrication. As a means of subverting more standard applications of Computer-Aided Manufacturing, the students explored the morphology of the toolpath in relation to the set of material effects discovered through rigorous experimentation and prototyping.


DATE:

Digital Crafting SP2011
Published:

Digital Crafting SP2011

ARCH522 Digital Crafting examined the procedural distinctions between craftsmanship and manufacturing; the former being the “workmanship of risk” Read More

Published: