This project was done as part of a course work at CPDM.
The presentation shows the step-wise process followed to simulate a landing gear retraction mechanism.
Pivot points generated for two desired positions of landing gear by 2-position synthesis method.
Input link dimensions decided by trial and error (using Autodesk ForceEffect) to get the limited motion of landing gear.
Motion simulation in ADAMS
3D Printed Model
Enabled locking in deployed position by modifying a joint
Model with locking