Concorde,
a long-lasting project of mine, is featuring a complete CGI creation that started back in 2004... Here are pictures from this personal project which will eventually include a short video clip. Concorde was modeled in Rhino (NURBS modeling) then transfered to 3DS Max 4 for material and rendering. Background images are sometimes computer-generated, sometimes photos. Textures made in Photoshop.
 
More pictures on my website : www.stephanebeilliard.com
Below is the third trailer I made for the Concorde project. Everything is done on free time. Modeling in 3DSmax4, textures in PS, editing/grading in Combustion.
Concorde
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Concorde

Personal project, 3D rendering and animation of Concorde, home-made modeling, texturing, rendering, editing.

Published: