This is my first post for Behance. Today I decide to work in a miniChallenge, is my first serius try i Unreal Engine, Everything you see is render in real time. I want to thanks Giorgio Luciano for the modeling of the scene. I just reorganize everything for use inside engine, retopology the skull. I also made the materials and lighting of the scene. Please comment any suggestions.
One of the most difficult part was create the feeling of the skull. In Unreal Engine the SSS is manage in a diferent way.