Skyrim's main story revolves around the player character (called Dovahkiin) and his/her efforts to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world.

The game is set approximately two hundred years after the events of Oblivion and takes place in the fictional province of Skyrim. Over the course of the game, the player completes quests and develops the character by improving skills.

Unlike previous Elder Scrolls games, Skyrim does not require the player to select a character class at the beginning of the game, negating a problem which the development team felt that previous entries had by forcing the player into a rigid play-style too early into the game.

 Skyrim continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.
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