Igor de Castilho's profile

3D to hand painted textures

 
3D model done in Zbrush
Render passes with the following materials
Depth Map
 
Paint over and details
 
 Use the Normal map channels (red blue and green) to mask different faces directions.
 
Conclusion: This is a very powerfull pipeline, better results come if you spend more time in 3D. Polishing the model and pratice.
3D to hand painted textures
Published:

3D to hand painted textures

This a test of pipeline using 3D models to speed handpaint texture painting

Published:

Creative Fields