AL-iOS app is a self initiated project. The goal was to get an in-depth knowledge and hands on experience on the UXD process.
Project Goals:
-Conceptualize a product based on the user needs. Find an innovative approach to solve a problem.
-Do an in-depth research to answer Why, What and How will the design potentially solve the problem.
-Interview and survery people to build personas (Lo-Fi and Hi-Fi)
-Perform industry research and create competitive analysis.
-Create User flows both Low-Fi and Hi-Fi
-Use the content to perform card sort and create taxtonomy which would help build the Information Architecture.
-Create Content Strategy
-Wireframes sketches and paper prototypes (PoP Prototype: https://popapp.in/w/projects/5523ee305052e5855520e32b/mockups) to develop navigation of the system.
-Create High-Fidility and annotated wireframes and Prototype (Tools- Omnigraffle and Invision)
-Perform Usibility and I/A testing.
-Learn to empathize and communicate with Developer
-Iterate and build prototype using Invision
Version 2: (Iterated after usibility testing and developer feedback): http://invis.io/AQ2U3ZYSK
Version 1: http://invis.io/H52Q8UNWD
After doing research, interviews, personas, competitive analysis and user flows I performed a card sort exercise with users and created taxonomy based on the results which informed my site map
High Fidility Wireframes
Wireframes created using Omnigraffle
Iterations after Usibility testing insights
Sketches