Dana Klaren's profile

Bank Vault 2031 Game Environment

All images are captured from Unreal Engine 4
Floor Detail
Running real-time in Unreal Engine 4.
This is a personal project.  I was responsible for all modeling, UVs, textures, & lighting (incl. light-maps).
Created using Maya, Headus UV Layout, Mari, Substance and Photoshop.
Inspired by a concept illustration by Eytan Zana.
Bank Vault 2031 Game Environment
Published:

Bank Vault 2031 Game Environment

This is a personal project inspired by a concept by Eytan Zana. All images are captured from Unreal Engine 4. Created using Maya, Headus UVLayout Read More

Published: