Iron Man - personal project which I did in Maya and Arnold, comp in Nuke. I did all things besides modeling. Great thanks to Mateusz Gamroth who help me with animation polishing and Michał Gościniak for model of hand.
 
I always wanted to do Iron Man kind of aniamtion so it is. Character animation was done in 3ds Max using Biped then exported to Maya via alembic. Shading, lighting and rendering was done in Maya and Arnold. 
Composition stage was jumping between Nuke and After Effects because of Lens Flares. Background is a full projection made in nuke. All particles effects like sparcles and burst effect were done in Nuke.
Iron Man
Published:

Iron Man

Iron man - short animation, personal project.

Published: