Nicolas Gauthier-Régis's profileKim Brisebois's profile

Jeu - Mashin Castle

Mashin Castle is a school project made with 4 other members. You are a knight on a battlefield and your objective is to balance your character in order to hit the dragon into the other team's tower. You can only move by jumping! Be careful to not send the dragon on your own tower!  You lose the game if you loose your 5 pieces of your tower. 

In this project, I had the role of Technical Director, owning the big majority of the scripting while integrating the game's content. 

Programmation (Javascript)
- Physic system + Balance Mouvement (for players & Dragon).
- Multiplayer setup (scaling, position, up to 16 players).
- Map procedurally generated (each game has a unique layout).
- Management of different audio files (ambient & voices). 

To play the game, download the EXE (28mb) : Link

Left team : Q W E R A S D F
Right team : O I U Y L K J H 
(1 touch per player)
Gameplay video :
In the context of the school project, we had to show this game to the company Gros Joueurs, which would then choose a winner to showcase their game at the Montreal's Nuit Blanche. We didn't win the first place, but as a close second we were also showcased to the community at the event!  
Team :
Kim Brisebois, Nicolas Fournier, Jean-Christophe Leclair, Luc Gaudet-Bougie, Nicolas Gauthier-Régis

Audio : 
Bruno Coe, Jeremi Menard, Vincent Fliniaux
Jeu - Mashin Castle
Published: