Fernando Rodrigues's profile

Sackboy - 3D Modeling

Sackboy, personagem do jogo LittleBigPlanet
 
- Quantidade de polígonos: 30.000;
- Dias de trabalho: 2 dias;
 
Softwares utilizados:
- 3ds Max (Modelagem)
- V-ray (Plugin p/ 3ds max)
- Photoshop (Pós Produção)
- Photoscape (Pós produção)
Sackboy, LittleBigPlanet game character
 
- Polygon count: 30,000;
- Working days: two days;
 
Software used:
- 3ds Max (modeling);
- V-ray (Plugin for 3ds max);
- Photoshop (Post Production);
- Photoscape (post production);
Sackboy - 3D Modeling
Published:

Sackboy - 3D Modeling

Sackboy, LittleBigPlanet game character - Polygon count: 30,000; - Working days: two days; Software used: - 3ds Max (modeling) - V-ray (Plugin Read More

Published: