Nathaniel Andrews's profile

Video Game Level Design

Level Design
Half Life 2
I created this desert map for Half Life 2 while attending my 2nd year in college.  This was one of the most difficult projects I had worked on.  I created a tower in Softimage and some other minor 3D objects and implemented them into the game.  The premise of this map was for the player to infiltrate a desert compound and make his/her  to the top of the tower.   I also created my own texture for the desert sand.
Video Game Level Design
Published:

Video Game Level Design

Half Life 2 map with implemented 3D objects and textures.

Published: