Paccle Jump
Description:

I made this project as inspiration to remember the moments playing doodle jump in      my childhood. I decided to do Pac-man characters because my dad alway talked about playing Pac-man and Mrs. Pac-man when he was younger. Plus this semester we made Pac-man in CSC 120. I developed several skills to code things within processing including shapes, movements for objects, spawning items, and how to incorporate timers for deferent things. 
Steps:

Throughout this game I used a variety of deferent concepts learned in class. For starters we had to use several forloops, if statements, and collisions statements for the follow: Ghost/Enemy, Pac-man/Player, Platforms, and Bullets. In all of these besides Pac-man/Player we also had to make ArrayLists. We had to switch between 3 states. The start screen, the actual game, and the dead screen for when you lose. 
         State 1                                            State 2                                               State 3
Paccle Jump
Published:

Paccle Jump

Published:

Creative Fields