Corners
Conquest Large
This was prototype battlefield 4 map that was created on Battlefield 4's game engine, Frostbite. It has the "Conquest Large" game mode.
Conquest Large - Two teams are vying for control of all the capture points available in the map. Points are continuously awarded to the team for each point captured. The team who reaches 800 points first wins the match.
Goal:
- Experiment with scripting and damage volumes
- Experiment with mutliple capture volumes
- Iterate on the map based off of feedback
Notes:
This map has been play tested by DICE
Capture Points
Dome
This is an infantry only dome where the players can capture all five capture points if they choose so.
Once inside the dome, it is very difficult to leave.
The player must sit in a very vulnerable box to capture each point.
In the editor, you can see how small the capture volume is.
Levolution
To help balance the dome and encourage the players to stay outside of the dome, there are kill switches placed at every capture point outside of the dome. If triggered at the appropriate moment it will activate the "Duck" and kill everyone inside the dome.
Editor Screenshots