Yair Morr's profile

3D Models for Real-Time VR Applications

3D Models for Real-Time VR Applications
I was hired by Moth+Flame, a VR studio based in New York, to establish a 3D pipeline for their VR applications. Leading a team of amazing artists, together we created cockpits and drone trailer scenes for photorealistic real-time VR experiences.



MQ9 Drone Control Room
Based on photo references and a 3D scan, we built together this detailed control room. We used mainly Maya, ZBrush and Substance.

The final project was shipped in Unity. These renders however were made using Unreal Engine.



F-15C Cockpit
My first scene working on the project was this F-15 cockpit. Our challenges were to create the layout as accurately as possible, mapping out all the controls (buttons, levers, etc.) and getting all the labels right from our references.
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The final project was shipped in Unity. These renders however were made using Unreal Engine.



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3D Models for Real-Time VR Applications
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3D Models for Real-Time VR Applications

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